But I love my Grand theft auto: unfairness of ruling on Rockstar Games and other violent games

Essay by chevyridinhotboy February 2006

download word file, 10 pages 4.3 2 reviews

It has seemed for a while that whenever video game censorship comes up as a debate topic, that games like the ever so popular Grand Theft Auto series and games like Manhunt, both created by Rockstar Games Inc. have come up and have been slandered mercilessly by critics because of their violent and crude nature. Creating Video Games takes immense time and effort, some games even take years to create and edit and work out all the glitches. To have some one go back and force you to change things and particular details to please a category of people who don't even play video games right after you just suited them to your liking could be extremely frustrating and maddening. Not to mention all the people who love and enjoy the games just as they are. I believe that Video Game censorship should cease to exist in all forms and is biased by the 1st amendment, freedom of speech or in this case expression.

In the middle of October in 2001, Rockstar launched its first mainstream title "Grand Theft Auto 3". Skeptics said that it was a creative game, but that it was a bit raw and a bit inappropriate for youngsters in general. Within about the next couple of months, the media was buzzing with all of the "violence" that was evident in the game. It made it into NBC, MSNBC, Dateline, and other countless TV stations that all agreed that Grand Theft Auto and all games like it were downright malevolent and served no purpose being on the shelves in video game stores, not to mention in the homes or more particularly in the rooms of little kids where they apparently spend countless hours playing. Other games mimicking Grand Theft Auto are have since then been created now...