Ethics in the Workplace - Monster-Sized Similarities

Essay by SintheeaUniversity, Bachelor'sA, June 2007

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When born, an infant is virtually a clean slate except for instinctive human reactions to basic needs like hunger, temperature, and pain. Initially, one would not be able to illicit a response from an infant if the infant were told that he or she is supposed to hate someone or a culture based on a certain difference. However, as that child develops and assimilates information, there are multitudes of influences that form the child's personality. Literally billions of dollars are expended every year by the motion picture industry in effort to appeal to and entertain children (La Monica, 2006). Companies like that of Disney are known for family-oriented movies. Many, in an effort to reach and teach children at their intellectual level, embed morals in the story and it is for the viewer to discover it (Disney Online, n.d.).

BackgroundEssentially, the inhabitants of the city of Monstropolis are similar to those of any other city (Monsters, Inc.,

2005). The residents work, play, live, and go about the routines and requirements necessary to their life. All have a purpose and go about their daily routines without much thought other than to what is immediate to their life, as they know it. Monstropolis is powered from the energy powered from the screams of children so as one can well imagine the main occupation is scaring. During a scare mission, one of the two main characters, Sulley, unknowingly brings a child, Boo, back from the human world to Monstropolis and must return Boo to the human world without anyone else knowing that she is in Monstropolis. Humans are considered toxic and any direct contact leads to what appears to be a lengthy and unpleasant decontamination ritual. As the story continues, each character must reevaluate preconceived prejudices and stereotypes as he or she...