Historical essay of violence in video games

Essay by alan_charuk4756College, UndergraduateB, July 2007

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Have you ever been to the movies and denied a ticket because you wee not old enough? Or, have you ever attempted to buy a game, and, of course, you got turned down, because, once again, you were not old enough? Although, you probably do know why you were denied or turned down, because of those great warning or rating systems on every form of media nowadays. Video games have been a part of American culture since the late 1970's and first emerged as a controversial social problem in late 1994 and has continued until the present. Violence in video games is one of important issues that most countries are facing right now. They number of children exposed to violent video games is increasing dramatically and results in violent situations such as fighting at school. Even though this is not a new concern in the United States, it has reappeared at the top of many controversial social problems among the government, parents, educators, the Entertainment Software Rating Board (E.S.R.B),

and game producers. An example of the controversy is that some people claim that children are progressively becoming more aggressive because of video or computer games. Other people claim that the E.S.R.B should reform the rating system for video or computer games. Also, people claim that video games should be censored. According to the American Psychological Association, children who play violent video games are progressively becoming more aggressive and the violence in video games has a direct correlation to more prominent violence among adults. So parents, educators, and the government are concerned about how much the damage of the violence in videogames inflicts on children, causing more crimes, creating more school problems, affecting children's physical and mental and even continuing into adulthood. If we can reduce the number of children who...