Kiobel vs. Royal Dutch Petroleum

Essay by leongwiraCollege, Undergraduate April 2013

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Effects of Video Gaming on Teens

In the 1940's, Thomas T. Goldsmith Jr. and Estle Ray Mann introduced the cathode ray tube amusement device which was an invention and later filed it under the United States patent. From there, video gaming became popular in the 1970's and 80's. Arcade video games, game consoles and home computer games were later introduced to the general public. It has become a part of culture in this modern world today. Video gaming has proven to give people great entertainment but to what extent do video gaming have on the society. Society and some researchers have made video games a bad image to people who want to get them; such doubts are forcing them to make decisions just to protect their children. With this, people don't see the real benefits it has on teens and the extent; it will be with them all their lives.

Video games have come a long way in the society and it has improved to such tremendous heights that teens have access to it every day and everywhere. According to Professor Peter Gray, a researcher of psychology at Boston College, stated that, "there is growing evidence that children who previously showed little interest in reading and writing are now acquiring advanced literacy skills through the text-based communication in on-line video games" (Gray). With that, Video gaming has many positive effects that teens can develop the minds and body physical and mentally for the betterment of themselves and the society as a whole.

In the 21st century, most video gaming requires skills that involve abstract and high level of thinking thus which helps to makes the brains of teens have a real work out. Some of these skills taught on video games to teens are not taught in schools. Some of...