Type of Story: Adventure
The story is set in Brantford, New Hampshire, 1969.
One day, twelve year old Alan Parrish was riding down the main street when he hears "Prepare to die, Parrish!", he starts riding much faster, as Billy Jessup and four of his friends chase after him. Alan heads for his fathers shoe factory. He jumped of his bike and ran inside. Where he meets his friend, Carl Bentley, a twenty-year old man with dark skin. He shows Alan his latest creation, it was some kind of sneaker, made of canvas and white leather above a rubber sole. Alan put the shoe down on an idle conveyor belt. As Alan walked downstairs he saw men scurrying around the sole stamping machine, his father pulled out a shredded shoe, it was Carl's new creation. "Who did this?" asked Alan's father, Carl put up his hand, and took the blame.
Alan picked up his bike and rode home, but just as he thought he was safe Billy came out with his friends, attacked Alan and took off, with his bike. He heard a drumming sound, Brummm-tum-tum! Brummm-tum-tum!. He followed it to his fathers construction site where they were building new offices. Finally he found where it was coming from. He dug out a big trunk and smashed open the padlock with a spade. Inside the trunk was a game called JUMANJI buried in sand. When Alan returned home his parents were getting ready to go to a presentation. Alan's parents announced that he would go to the Cliffside Academy for Boys, they handed Alan a brochure and congratulated him. Inside the brochure was a picture of the main dormitory which was named Parrish Hall after Alan's grandfather. Alan rolled his eyes, "great, I get picked on here...